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Unreal Tournament Guide
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Unreal Tournament with Xander, Sunday October 18
3pm pacific / 5pm central / 6pm eastern / Midnight central european
In a fun change of pace, we’re going to be playing Unreal Tournament this Sunday in place of DooM! We’ll be gathering on The Dragget Show Discord server so hang out there, otherwise you can search for my server by Draggor
or entering dracolair.net
as the server location.
Unreal Tournament Guide
Whether you have the game through Steam, Good Old Games, or other, first time running the game will have some things to do:
Game Settings
- The first window you’ll probably see is asking which graphics driver to use. Most folks should select
Show all devices
and then selectOpenGL Support
. After that, hitNext
, and then hitNext
again, and finallyRun
. - The game will start, and you can hit the escape key to get to the main menu.
- Select
Options
thenPreferences
- Under the
Video
tab, configure things as you like. - Under the
Controls
tab, you’ll have to set up classicWASD
controls, or however you like them! - Under the
Network
tab, select the connection that most accurately describes your internet connection. Most modern cable internet connection users should selectLAN
.
Player Settings
- Select
Options
from the main window, thenPlayer Setup
- Configure your Name, Class, Skin, and Face to your liking (it’s possible you won’t be able to see the face, weird bug)
Connecting to the game
Once the server is live and running, do the following:
- From the main menu, select
Multiplayer
and thenOpen Location
- Enter
dracolair.net
into the box - Press
Ok
and enjoy the fragfest!
Gametypes to expect
We’re going to be playing two modes primarily
Capture the Flag, with mods!
We’re going to start with playing Unreal Tournament’s version of Capture the Flag with the following mods:
- Instagib: This one is the classic instantaneous one shot frag
- Low Gravity: It’s like moon gravity!
- Volatile Weapons: When you die, in whatever direction you’re facing, you’ll shoot a spread of 5-8 random shots of the weapon you’re holding
Assault
This is an asymmetrical team game that is goal oriented. One team has to defend, and the other has to try to get past the defenses to accomplish various goals, specific to each map. Each map starts with a 10 minute timer, and if the offensive team succeeds, the map will reload with the teams swapped. The previous defending team is now on the offensive, but only has as much time as it took the other team to win.